<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Retail Sale Solutions Ltd]]></title><description><![CDATA[Retail Sale Solutions]]></description><link>https://www.retailsalesolutions.com/blog</link><generator>RSS for Node</generator><lastBuildDate>Sat, 29 Aug 2026 13:11:19 GMT</lastBuildDate><atom:link href="https://www.retailsalesolutions.com/cy/blog-feed.xml" rel="self" type="application/rss+xml"/><item><title><![CDATA[Consignment without the spreadsheet]]></title><description><![CDATA[Consignment is how a lot of UK card shops keep the cabinet full without buying every rare themselves. It is also how a quiet error in a spreadsheet becomes a difficult conversation at month-end, when the split was agreed, the sale happened, and the workbook does not quite believe either of them. The pattern is familiar. A seller drops a binder or a small stack. Someone writes a percentage on a tab, or a cost as a share of retail, and the shop starts selling. Through the month, cards move, a...]]></description><link>https://www.retailsalesolutions.com/post/consignment-without-the-spreadsheet-1</link><guid isPermaLink="false">6a91b00e968a722ed637baf7</guid><pubDate>Fri, 28 Aug 2026 15:58:07 GMT</pubDate><dc:creator>Barry</dc:creator></item><item><title><![CDATA[Tournament Saturday: the queue]]></title><description><![CDATA[Local tournament Saturday does not fail because the shop is quiet. It fails because the shop is full and the till can only serve one indecision at a time: a player almost done, then a sleeve pack, then a single to check, then a step aside that is not actually leaving. Prerelease nights do the same thing with a different soundtrack. Everyone arrived in a window. Everyone wants a till. A few of them have not decided. A generic checkout treats that as a queue that must complete, or a sale that...]]></description><link>https://www.retailsalesolutions.com/post/tournament-saturday-the-queue-1</link><guid isPermaLink="false">6a91b00d4f7694ed1ed7bdec</guid><pubDate>Fri, 28 Aug 2026 15:58:06 GMT</pubDate><dc:creator>Barry</dc:creator></item><item><title><![CDATA[When card prices move overnight]]></title><description><![CDATA[A ban announcement on a Thursday, a regional final on a Sunday, a prerelease that runs hotter than anyone expected: by Monday morning a tray of singles is worth something else. The shop that updates those prices one card at a time is still on last week's list when Saturday's queue arrives. This is not a wholesale problem in the ordinary sense. Groceries do not reprice overnight because a ruling dropped. Fashion does not rewrite a size run because a list went live at midnight. TCG retail does,...]]></description><link>https://www.retailsalesolutions.com/post/when-card-prices-move-overnight-1</link><guid isPermaLink="false">6a91afea76203b934d60a26b</guid><pubDate>Fri, 28 Aug 2026 15:57:30 GMT</pubDate><dc:creator>Barry</dc:creator></item><item><title><![CDATA[TCG shops are not normal retail]]></title><description><![CDATA[A supermarket till assumes one barcode equals one product. A trading-card shop lives with languages, regions, sets, editions, sealed boxes and singles that all claim to be the same card until they are not. You can put a newsagent, a fashion boutique and a card shop on the same high street. Only one of them has to answer, at the till, whether this is the English foil, the Japanese non-foil, the prerelease stamp, or the sealed display that happens to share a name with all three. Generic retail...]]></description><link>https://www.retailsalesolutions.com/post/tcg-stores-are-not-normal-retail-1</link><guid isPermaLink="false">6a91af748739c58a868d1d51</guid><pubDate>Fri, 28 Aug 2026 15:55:32 GMT</pubDate><dc:creator>Barry</dc:creator></item></channel></rss>